Panther
Medium Beast unaligned
- Armor Class: 12
- Hit Points: 13 (3d8)
- Speed: walk 50 ft. climb 40 ft.
- Challenge Rating: 1/4 (50 XP)
- Source: 5.1 SRD (2015 MM), page 385
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 14 (+2) |
15 (+2) |
10 (+0) |
3 (-4) |
14 (+2) |
7 (-2) |
- Skills: perception +4, stealth +6
- Senses: passive Perception 14
- Languages:
Special Abilities
- Keen Smell: The panther has advantage on Wisdom (Perception) checks that rely on smell.
- Pounce: If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
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