Jackal
Small Beast unaligned
- Armor Class: 12
- Hit Points: 3 (1d6)
- Speed: walk 40 ft.
- Challenge Rating: 0 (25 XP)
- Source: 5.1 SRD (2015 MM), page 382
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 8 (-1) |
15 (+2) |
11 (+0) |
3 (-4) |
12 (+1) |
6 (-2) |
- Skills: perception +3
- Senses: passive Perception 13
- Languages:
Special Abilities
- Keen Hearing and Smell: The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
- Pack Tactics: The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
- Bite: Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.
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