Homunculus
Tiny Construct neutral
- Armor Class: 13 (natural armor)
- Hit Points: 5 (2d4)
- Speed: walk 20 ft. fly 40 ft.
- Challenge Rating: 0 (25 XP)
- Source: 5.1 SRD (2015 MM), page 322
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 4 (-3) |
15 (+2) |
11 (+0) |
10 (+0) |
10 (+0) |
7 (-2) |
- Skills:
- Damage Immunities: poison
- Condition Immunities: charmed, poisoned
- Senses: darkvision 60 ft., passive Perception 10
- Languages: understands the languages of its creator but can't speak
Special Abilities
- Telepathic Bond: While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.
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