Gold Dragon Wyrmling
Medium Dragon lawful good
- Armor Class: 17 (natural armor)
- Hit Points: 60 (8d8+24)
- Speed: walk 30 ft. fly 60 ft. swim 30 ft.
- Challenge Rating: 3 (700 XP)
- Source: 5.1 SRD (2015 MM), page 300
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 19 (+4) |
14 (+2) |
17 (+3) |
14 (+2) |
11 (+0) |
16 (+3) |
- Saving Throws: Dex +4, Con +5, Wis +2, Cha +5
- Skills: perception +4, stealth +4
- Damage Immunities: fire
- Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages: Draconic
Special Abilities
- Amphibious: The dragon can breathe air and water.
Actions
- Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
- Breath Weapons (Recharge 5-6): The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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