Goat
Medium Beast unaligned
- Armor Class: 10
- Hit Points: 4 (1d8)
- Speed: walk 40 ft.
- Challenge Rating: 0 (25 XP)
- Source: 5.1 SRD (2015 MM), page 381
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 12 (+1) |
10 (+0) |
11 (+0) |
2 (-4) |
10 (+0) |
5 (-3) |
- Skills:
- Senses: passive Perception 10
- Languages:
Special Abilities
- Charge: If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
- Sure-Footed: The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
- Ram: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
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