Giant Vulture
Large Beast neutral evil
- Armor Class: 10
- Hit Points: 22 (3d10+6)
- Speed: walk 10 ft. fly 60 ft.
- Challenge Rating: 1 (200 XP)
- Source: 5.1 SRD (2015 MM), page 380
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 15 (+2) |
10 (+0) |
15 (+2) |
6 (-2) |
12 (+1) |
7 (-2) |
- Skills: perception +3
- Senses: passive Perception 13
- Languages: understands Common but can't speak
Special Abilities
- Keen Sight and Smell: The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
- Pack Tactics: The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
- Multiattack: The vulture makes two attacks: one with its beak and one with its talons.
- Beak: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
- Talons: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
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