Ghoul
Medium Undead chaotic evil
- Armor Class: 12
- Hit Points: 22 (5d8)
- Speed: walk 30 ft.
- Challenge Rating: 1 (200 XP)
- Source: 5.1 SRD (2015 MM), page 312
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 13 (+1) |
15 (+2) |
10 (+0) |
7 (-2) |
10 (+0) |
6 (-2) |
- Skills:
- Damage Immunities: poison
- Condition Immunities: charmed, exhaustion, poisoned
- Senses: darkvision 60 ft., passive Perception 10
- Languages: Common
Actions
- Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.
- Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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