Gargoyle
Medium Elemental chaotic evil
- Armor Class: 15 (natural armor)
- Hit Points: 52 (7d8+21)
- Speed: walk 30 ft. fly 60 ft.
- Challenge Rating: 2 (450 XP)
- Source: 5.1 SRD (2015 MM), page 309
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 15 (+2) |
11 (+0) |
16 (+3) |
6 (-2) |
11 (+0) |
7 (-2) |
- Skills:
- Damage Immunities: poison
- Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
- Condition Immunities: exhaustion, petrified, poisoned
- Senses: darkvision 60 ft., passive Perception 10
- Languages: Terran
Special Abilities
- False Appearance: While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
Actions
- Multiattack: The gargoyle makes two attacks: one with its bite and one with its claws.
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
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