Ettin
Large Giant chaotic evil
- Armor Class: 12 (natural armor)
- Hit Points: 85 (10d10+30)
- Speed: walk 40 ft.
- Challenge Rating: 4 (1,100 XP)
- Source: 5.1 SRD (2015 MM), page 308
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 21 (+5) |
8 (-1) |
17 (+3) |
6 (-2) |
10 (+0) |
8 (-1) |
- Skills: perception +4
- Senses: darkvision 60 ft., passive Perception 14
- Languages: Giant, Orc
Special Abilities
- Two Heads: The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
- Wakeful: When one of the ettin's heads is asleep, its other head is awake.
Actions
- Multiattack: The ettin makes two attacks: one with its battleaxe and one with its morningstar.
- Battleaxe: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
- Morningstar: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
Licensing – Markdown Format