Druid
Medium Humanoid any alignment
- Armor Class: 11 (16 with barkskin)
- Hit Points: 27 (5d8+5)
- Speed: walk 30 ft.
- Challenge Rating: 2 (450 XP)
- Source: 5.1 SRD (2015 MM), page 398
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 10 (+0) |
12 (+1) |
13 (+1) |
12 (+1) |
15 (+2) |
11 (+0) |
- Skills: medicine +4, nature +3, perception +4
- Senses: passive Perception 14
- Languages: Druidic plus any two languages
Special Abilities
-
Spellcasting: The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
-
Cantrips (at will): druidcraft, produce flame, shillelagh
- 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
- 2nd level (3 slots): animal messenger, barkskin
Actions
- Quarterstaff: Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.
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