Centaur
Large Monstrosity neutral good
- Armor Class: 12
- Hit Points: 45 (6d10+12)
- Speed: walk 50 ft.
- Challenge Rating: 2 (450 XP)
- Source: 5.1 SRD (2015 MM), page 267
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
14 (+2) |
14 (+2) |
9 (-1) |
13 (+1) |
11 (+0) |
- Skills: athletics +6, perception +3, survival +3
- Senses: passive Perception 13
- Languages: Elvish, Sylvan
Special Abilities
- Charge: If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.
Actions
- Multiattack: The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
- Pike: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
- Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
- Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
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