Bugbear
Medium Humanoid chaotic evil
- Armor Class: 16 (hide armor, shield)
- Hit Points: 27 (5d8+5)
- Speed: walk 30 ft.
- Challenge Rating: 1 (200 XP)
- Source: 5.1 SRD (2015 MM), page 266
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 15 (+2) |
14 (+2) |
13 (+1) |
8 (-1) |
11 (+0) |
9 (-1) |
- Skills: stealth +6, survival +2
- Senses: darkvision 60 ft., passive Perception 10
- Languages: Common, Goblin
Special Abilities
- Brute: A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
- Surprise Attack: If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
- Morningstar: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
- Javelin: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
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