Azer
Medium Elemental lawful neutral
- Armor Class: 17 (natural armor, shield)
- Hit Points: 39 (6d8+12)
- Speed: walk 30 ft.
- Challenge Rating: 2 (450 XP)
- Source: 5.1 SRD (2015 MM), page 265
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 17 (+3) |
12 (+1) |
15 (+2) |
12 (+1) |
13 (+1) |
10 (+0) |
- Saving Throws: Con +4
- Skills:
- Damage Immunities: fire, poison
- Condition Immunities: poisoned
- Senses: passive Perception 11
- Languages: Ignan
Special Abilities
- Heated Body: A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
- Heated Weapons: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
- Illumination: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Actions
- Warhammer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
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