Acolyte
Medium Humanoid any alignment
- Armor Class: 10
- Hit Points: 9 (2d8)
- Speed: walk 30 ft.
- Challenge Rating: 1/4 (50 XP)
- Source: 5.1 SRD (2015 MM), page 395
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 10 (+0) |
10 (+0) |
10 (+0) |
10 (+0) |
14 (+2) |
11 (+0) |
- Skills: medicine +4, religion +2
- Senses: passive Perception 12
- Languages: any one language (usually Common)
Special Abilities
-
Spellcasting: The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
-
Cantrips (at will): light, sacred flame, thaumaturgy
- 1st level (3 slots): bless, cure wounds, sanctuary
Actions
- Club: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
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